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A Virtual Coach for Learning Repetitive Sports using the Microsoft Kinect Capture System

Author(s):

S. Charreyron
Conference/Journal:

Semester Thesis, HS12 (10215)
Abstract:

The practice of a sport can be simpli ed to a distinct set of movements which athletes learn, repeat, and perfect over time. In this semester project, the possibility of teaching a repeated movement such as a golf swing was investigated. Thus far, collection of physiological information on an athelete's performance has been limited to professional athletes with limited success. The advent of inexpensive devices such as the Microsoft Kinect has facilitated the capture of body motion and could be used to develop smart sports analysis and coaching software. This report details the design of an analysis and independent coaching system that is applied to golf swings. Experiments were performed to assess the reliability of body motion tracking with the Kinect and whether it could be used to build a true \virtual coach".

Year:

2013
Type of Publication:

(13)Semester/Bachelor Thesis
Supervisor:

S. Summers

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% Autogenerated BibTeX entry
@PhdThesis { Xxx:2013:IFA_4410
}
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